Desiging digital products through the wrong reality
- mariepilot
- 8 hours ago
- 2 min read
Monday thoughts.
Yes, I do sometimes think on a Monday evening. ๐ โ ๐ป ย
๐ช๐ต๐ฎ๐ ๐ถ๐ณ ๐๐ฒโ๐ฟ๐ฒ ๐ฑ๐ฒ๐๐ถ๐ด๐ป๐ถ๐ป๐ด ๐ฑ๐ถ๐ด๐ถ๐๐ฎ๐น ๐ฝ๐ฟ๐ผ๐ฑ๐๐ฐ๐๐ ๐๐ต๐ฟ๐ผ๐๐ด๐ต ๐๐ต๐ฒ ๐๐ฟ๐ผ๐ป๐ด ๐ฟ๐ฒ๐ฎ๐น๐ถ๐๐?
Something has been bothering me for a long time when I look at how we design digital experiences.
We often try to ๐ฟ๐ฒ๐ฝ๐ฟ๐ผ๐ฑ๐๐ฐ๐ฒ ๐๐ต๐ฒ ๐ฝ๐ต๐๐๐ถ๐ฐ๐ฎ๐น ๐๐ผ๐ฟ๐น๐ฑ.
We map familiar gestures onto interfaces.
๐ช๐ฒ ๐ฐ๐ฟ๐ฒ๐ฎ๐๐ฒ ๐ฑ๐ถ๐ด๐ถ๐๐ฎ๐น ๐๐ฒ๐ฟ๐๐ถ๐ผ๐ป๐ ๐ผ๐ณ ๐ฝ๐ต๐๐๐ถ๐ฐ๐ฎ๐น ๐ผ๐ฏ๐ท๐ฒ๐ฐ๐๐.
We use metaphors from the real world to explain how a product works.
A folder.
A bin.
A book.
A shopping cart.
A page we turn.
And it makes sense, I think. ๐ค
When digital was new, we needed familiar references to help people build mental models.
๐๐๐ฒ๐ป ๐ก๐ถ๐ฒ๐น๐๐ฒ๐ป'๐ ๐ต๐ฒ๐๐ฟ๐ถ๐๐๐ถ๐ฐ๐ ๐๐ฒ๐น๐น ๐๐ ๐๐ผ "๐บ๐ฎ๐๐ฐ๐ต ๐ฏ๐ฒ๐๐๐ฒ๐ฒ๐ป ๐๐ต๐ฒ ๐๐๐๐๐ฒ๐บ ๐ฎ๐ป๐ฑ ๐๐ต๐ฒ ๐ฟ๐ฒ๐ฎ๐น ๐๐ผ๐ฟ๐น๐ฑ."
But I sometimes wonder if we have interpreted this too literally.
Matching the real world doesn't necessarily mean reproducing it. A digital product doesn't have to behave like a physical object just because the metaphor is familiar.
I feel digital has its own physics. ๐ And yet, we sometimes design it through the lens of the physical world. This is where I think we can limit ourselves as designers.
Instead of asking:"What physical gesture can we reproduce?"
Maybe we should also ask:"What would a human naturally do in this environment?"
That's a subtle but important difference.The first question is about mapping reality onto digital.The second is about understanding human behaviour within a digital reality.
And with AI, this becomes even more interesting.I feel that a lot of product team & designers don't think about it. They don't challenge the experience.
For years, we designed around:
๐๐ฐ๐๐ถ๐ผ๐ป โ ๐๐ป๐๐ฒ๐ฟ๐ณ๐ฎ๐ฐ๐ฒ โ ๐ข๐๐๐ฐ๐ผ๐บ๐ฒ
Now we're increasingly moving towards:
๐๐ป๐๐ฒ๐ป๐ โ ๐ฆ๐๐๐๐ฒ๐บ โ ๐ข๐๐๐ฐ๐ผ๐บ๐ฒ
If I can simply express what I want, why should I necessarily reproduce the sequence of actions I would have taken in the physical world?Maybe the next step in experience design isn't to make digital feel more like the real world.Maybe it's to understand that digital is a world of its own.And design for the behaviours that emerge there.That's probably one of the reasons I find Behavioral Design so fascinating.What do you think?Are we sometimes too focused on making digital familiar, when we should be making it natural?#experienceย #conceptionย #experiencedesignย #heuristique
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